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Roy Livne
Roy Livne
Unreal & Unity Developer | Technical Artist
Tel Aviv, Israel

Summary

Unreal Game developer with a strong artistic and technical background as well as an eye for detail and design.
Great self learner and team player
Experienced with unreal engine as well as the 3d pipeline , rigging, modelling, rendering using Maya, substance painter, blender, photoshop

Skills

3D ModelingDigital SculptingTexturingUV MappingProgrammingc#JavascriptRiggingFacial Rigging & AnimationCloth SimulationFluid SimulationUnreal enginePython Scripting

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Reel

Experience

  • Unreal Game developer at Multiverse Labs
    January 2021 - Present

  • 3D Generalist at Clutch
    Tel Aviv, Israel
    October 2019 - Present

  • Unreal developer at Oddysy
    Tel aviv, Israel
    January 2018 - January 2019

    Developed a location base multiplayer VR game in Unreal engine and integrated new assets, animations and helped solve pipeline issues