Roy Livne
Unreal & Unity Developer | Technical Artist
Tel Aviv, Israel
Summary
Unreal Game developer with a strong artistic and technical background as well as an eye for detail and design.
Great self learner and team player
Experienced with unreal engine as well as the 3d pipeline , rigging, modelling, rendering using Maya, substance painter, blender, photoshop
Skills
3D ModelingDigital SculptingTexturingUV MappingProgrammingc#JavascriptRiggingFacial Rigging & AnimationCloth SimulationFluid SimulationUnreal enginePython Scripting
Software proficiency

After Effects

Maya

Photoshop

Substance 3D Painter

Unreal Engine

ZBrush
Experience
Unreal Game developer at Multiverse Labs
3D Generalist at Clutch
Tel Aviv, Israel
Unreal developer at Oddysy
Tel aviv, Israel
January 2018 - January 2019
Developed a location base multiplayer VR game in Unreal engine and integrated new assets, animations and helped solve pipeline issues